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Sound Complete or Listener

 
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Toe Cutter
PostPosted: Wed Jun 18, 2008 3:44 pm    Post subject: Sound Complete or Listener
       
Greetings,

I'm trying to get a simple script to work in Flash 8.

Background:
-a stretched out mp3 in a movieclip with a stop(); applied to the end,
inside of that movieclip.
-the movieclip is named.
-the action layer above the movieclip has a stop(); at the end.

Purpose:
To have the playhead advance one frame
after the music is finished playing.

Results:
Song finishes and remains stopped.

Examples tried:

myclip.onSoundComplete = function() {
nextFrame();
trace("media is Finished");
};

or

var myListener = new Object();
myListener.complete = function(eventObject) {
nextFrame();
};
myclip.addEventListener("complete", myListener);


Can someone help me?

Regards,
Toe Cutter
 

 
Noelbaland
PostPosted: Thu Jun 19, 2008 8:15 am    Post subject: Re: Sound Complete or Listener
       
Hello there,

"-a stretched out mp3 in a movieclip with a stop(); applied to the end,
inside of that movieclip."

Since you have the sound stretched out along the timeline you should just add
a _root.nextFrame(); under the stop(); at the end. That will advance your main
timeline by one frame.

Or is there something else that happens?
 

 
Toe Cutter
PostPosted: Thu Jun 19, 2008 6:13 pm    Post subject: Re: Sound Complete or Listener
       
Hi Noelbaland,

Thank you for responding. I understand what you have suggested. I'll try
this and respond again ASAP.

Regards,
ToeCutter

"Noelbaland" <webforumsuser@macromedia.com> wrote in message
news:g3d4il$9oh$1@forums.macromedia.com...
Quote:
Hello there,

"-a stretched out mp3 in a movieclip with a stop(); applied to the end,
inside of that movieclip."

Since you have the sound stretched out along the timeline you should just
add
a _root.nextFrame(); under the stop(); at the end. That will advance your
main
timeline by one frame.

Or is there something else that happens?

 

 
Toe Cutter
PostPosted: Mon Jun 23, 2008 8:43 pm    Post subject: Re: Sound Complete or Listener
       
Hi again,

I tried that and here is what happens:

The sound plays, but the image on the root that should be seen while the
audio in the MC plays. Why does the image disappear?

-ToeCutter

"Toe Cutter" <newsgroup@macromedia.com> wrote in message
news:g3eeko$qj5$1@forums.macromedia.com...
Quote:
Hi Noelbaland,

Thank you for responding. I understand what you have suggested. I'll try
this and respond again ASAP.

Regards,
ToeCutter

"Noelbaland" <webforumsuser@macromedia.com> wrote in message
news:g3d4il$9oh$1@forums.macromedia.com...
Hello there,

"-a stretched out mp3 in a movieclip with a stop(); applied to the end,
inside of that movieclip."

Since you have the sound stretched out along the timeline you should just
add
a _root.nextFrame(); under the stop(); at the end. That will advance
your main
timeline by one frame.

Or is there something else that happens?





 

 
Noelbaland
PostPosted: Tue Jun 24, 2008 12:49 am    Post subject: Re: Sound Complete or Listener
       
Hello there,

Can you put the image inside the mc with the mp3 in it? If so, make sure to
stretch the image's timeline out to the same as the mp3.

If that doesn't work can you tell me a little more about how you have your
main timeline set-up?

Thanks
 

 
Toe Cutter
PostPosted: Tue Jun 24, 2008 2:17 pm    Post subject: Re: Sound Complete or Listener
       
Hi Noelbaland,

I don't know why I had an issue with the main timeline image not showing up
while
the MP3 in the MC was playing, but after I tried sticking the image in the
MC
(it worked in this case) and then cleared the frames in the image layer,
the maintimeline seemed to show the image again. WEIRD!
Perhaps the blank layer above the MP3 layer is necessary in the MC?

Anyway, now that it is showing the image, I'm still stuck on the
Actionscript.
Here is what I have:


Main timeline is meant to play a slide with an MP3. (There are 9 of these
slide/MP3 sets)
The image is on the main timeline with a "stop();" in the actions layer
after each image. The sound layer on the main timeline is where the MC of
MP3 goes
and it is in there where I applied your script and additional trials and
errors.

Here are some of the terrible things I was trying:

stop();
//_root.nextFrame();
//_root.Frame("394");
gotoAndPlay(this._parent(394));

(Sidenote: the main timeline has the stop applied to frame 393)


Another thing I tried was this:

mySound_mc = new Sound();
mySound_mc.attachSound("burlington");
mySound_mc.start();

mySound_mc.onSoundComplete = function () {
// Intro's done. Display the chapter1 menu.
_level0.gotoAndStop("mall02");
}


Please advise.
Thank you,
ToeCutter



"Noelbaland" <webforumsuser@macromedia.com> wrote in message
news:g3pga7$50d$1@forums.macromedia.com...
Quote:
Hello there,

Can you put the image inside the mc with the mp3 in it? If so, make sure
to
stretch the image's timeline out to the same as the mp3.

If that doesn't work can you tell me a little more about how you have your
main timeline set-up?

Thanks

 

 
Toe Cutter
PostPosted: Tue Jun 24, 2008 4:54 pm    Post subject: Re: Sound Complete or Listener
       
Well, nothing is quite as satisfying than stumbling upon the truth. Thank
you Noelbaland for pointing me in the right direction because here is what
worked:

stopAllSounds();
_root.gotoAndPlay(394);

Yeehaaw!

Regards,
ToeCutter
"Toe Cutter" <newsgroup@macromedia.com> wrote in message
news:g3r6n3$2ht$1@forums.macromedia.com...
Quote:
Hi Noelbaland,

I don't know why I had an issue with the main timeline image not showing
up while
the MP3 in the MC was playing, but after I tried sticking the image in the
MC
(it worked in this case) and then cleared the frames in the image layer,
the maintimeline seemed to show the image again. WEIRD!
Perhaps the blank layer above the MP3 layer is necessary in the MC?

Anyway, now that it is showing the image, I'm still stuck on the
Actionscript.
Here is what I have:


Main timeline is meant to play a slide with an MP3. (There are 9 of these
slide/MP3 sets)
The image is on the main timeline with a "stop();" in the actions layer
after each image. The sound layer on the main timeline is where the MC of
MP3 goes
and it is in there where I applied your script and additional trials and
errors.

Here are some of the terrible things I was trying:

stop();
//_root.nextFrame();
//_root.Frame("394");
gotoAndPlay(this._parent(394));

(Sidenote: the main timeline has the stop applied to frame 393)


Another thing I tried was this:

mySound_mc = new Sound();
mySound_mc.attachSound("burlington");
mySound_mc.start();

mySound_mc.onSoundComplete = function () {
// Intro's done. Display the chapter1 menu.
_level0.gotoAndStop("mall02");
}


Please advise.
Thank you,
ToeCutter



"Noelbaland" <webforumsuser@macromedia.com> wrote in message
news:g3pga7$50d$1@forums.macromedia.com...
Hello there,

Can you put the image inside the mc with the mp3 in it? If so, make sure
to
stretch the image's timeline out to the same as the mp3.

If that doesn't work can you tell me a little more about how you have
your
main timeline set-up?

Thanks





 

 
Noelbaland
PostPosted: Wed Jun 25, 2008 1:25 am    Post subject: Re: Sound Complete or Listener
       
Hello Toe Cutter,

Glad you found the solution and I could be of help!
 

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